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The algorithms in ORA that calculate node properties (as opposed to
clustering/grouping algorithms) scale to 10 to the 6th nodes easily
A report will soon be coming out on this.

Shannon Clark wrote:

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>
>Valdis,
>
>Is there a good source for those generic network layout algorithms?
>
>Also, does anyone know how large a network the common algorithms will
>scale to? (i.e. number of nodes and links)
>
>Are any of the algorithms adjustable - for example allowing for nodes to
>be arranged but also ordered/clustered by some trait? (alpha sorting of
>similar nodes, clustering of related nodes - defined in some manner,
>etc)
>
>Thanks!
>
>Shannon
>
>Shannon Clark
>Founder, MeshForum
>www.meshforum.org
>
>-----Original Message-----
>From: Social Networks Discussion Forum [mailto:[log in to unmask]] On
>Behalf Of Valdis
>Sent: Monday, July 11, 2005 10:39 AM
>To: [log in to unmask]
>Subject: Re: a game of nodes and links
>
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>
>LOL!  That is why we have software Eszter!
>
>This brings back nightmares from the early days when much of network
>layout was done by hand -- before Krackplot.  I had one client who
>would hire grad students at very low $/hr to arrange social networks.
>I remember one student with very dark circles under his eyes explaining
>how it took him 13 hours to arrange a network...  and then the data
>changed!  They were so excited when they realized that network layout
>algorithms existed.
>
>Well, I guess it is better than playing solitaire!
>
>;-)
>
>Valdis
>
>
>On Jul 11, 2005, at 11:10 AM, Eszter Hargittai wrote:
>
>
>
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>>
>>I thought people on this list may get a kick out of this game:
>>
>>http://home.cwru.edu/~jnt5/Planarity/
>>
>>I got to level 10 and decided that it was time to get back to work...
>>
>>Enjoy!
>>
>>Eszter
>>
>>http://www.eszter.com
>>
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