***** To join INSNA, visit http://www.insna.org ***** As far as dynamics, go, there seem to be stages through which social settings may pass. In other words, there are contexts under which some games/models will perform well, and others not, but there is also some predictability as to the next set of constraints that might unfold. Douglas Heckathorn published an excellent review "The Dynamics and Dilemmas of Collective Action" in 1996 Am Soc Rev. I used that premise in a paper "Wealth-Based Trust and the Development of Collective Action" concerning agricultural cooperatives (World Dev 2004). Best of luck, eric
***** To join INSNA, visit http://www.insna.org *****_____________________________________________________________________ SOCNET is a service of INSNA, the professional association for social network researchers (http://www.insna.org). To unsubscribe, send an email message to [log in to unmask]');" target="_blank">[log in to unmask] containing the line UNSUBSCRIBE SOCNET in the body of the message.Hello all,I do research about ‘mobile social networks’ and currently I am focused on social selfishness which is a special kind of user non-cooperative behavior in social networks. Socially selfish users have different degree of cooperation (or selfishness) toward other users, based on their social similarities and characteristics.
Based on the above description, my questions are that how to model and formalize socially selfish users and their behaviors based on a belief system (how people think about each other)? Which method is more appropriate?One potential solution is dynamic Bayesian game.Any related studies you could point me would be much appreciated.Regards,Behrouz